Dragons

Yes, dragons are real. Yes, they’re huge. And yes, they hoard gold. But then, they hoard everything.

They come in a few distinct types, but what they all share is scale, power and a reputation for keeping receipts.

Dragons
Massive, winged and terrifying. Can burn cities, warp ley-lines or vanish into the Veil at will. Thankfully, rare. Even the OHR treats sightings like tectonic events.

Drakes
Smaller, faster, meaner. Some burrow underground; others live in storm clouds. Still deadly, but less “wipe out a province” and more “incinerate a bus stop.”

Wyverns
Two legs, two wings and bad attitudes. Not technically dragons, but they act like they are. More aggressive than smart. Pack a mirror if you’re in wyvern country—they hate seeing themselves.

Serpents
Wingless, limbless, often aquatic. They guard ruins, protect secrets or sleep for decades under lakes. Not necessarily evil, but definitely not on your side.

Bound Wyrms
The stuff of old contracts. Dragons trapped in mortal form or enchanted slumber. Can be awakened by accident (or by compulsion).

Dragons don’t just breathe fire. Some exhale frost, poison, lightning, dreams. One supposedly breathes silence.

How to protect yourself?

  • Don’t keep your treasure near ley-lines
  • Don’t steal from shrines, lairs or anything guarded by a statue with glowing eyes
  • Don’t agree to favors in rhyme

TLDR: Most dragons don’t hate humans. They just think we’re short-lived, foolish and full of loud opinions. (Which… fair.) Respect distance. Respect the Veil. Don’t piss off a dragon.

Stay sharp. Stay Unveiled.
—Penny

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