The Reanimated and Questionably Alive

Let’s talk about zombies. We’ll save the still-living zombies that are actually the drugged victims of a bokor for another day. Today, we’re focused on the formerly dead but still kicking.

Members of Club Z come in several flavors, including:

1. Classic Zombies
Corpse, spell, rise. Usually slow. Usually gross. Used in battlefield cleanup, intimidation and certain necromantic rituals. Mindless, but not harmless. Tear off the limbs. Burn everything.

2. People Puppets
There’s someone else pulling the strings. A necromancer, a cursed object, a spirit looking for a temporary ride. These zombies move with too much coordination.

3. Echo Walkers
Though dead, the body still retains some memories. Places. Smells. But they rot all the same.

4. Bone-Bound
Stripped down, rune-carved, magically animated. Skeletons with attitude. Sometimes bound to service, sometimes left over from an old war.

Bonus: Object-Woken:
Not corpses; animated things. Armor. Taxidermy. Don’t mock the China doll. She remembers.

Signs of reanimation:

  • Air turns cold
  • Static buzz in the back of your teeth
  • Smell of burnt metal, cloves or wet moss

Undead protections:

  • Fire (duh)
  • Salt and silver (together)
  • A fast exit

TLDR: Some undead are hostile. Some are cursed. Some just want to finish what they were doing before they died. Unfortunately, most of them weren’t doing great things the first time around.

Stay sharp. Stay Unveiled.
—Penny

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